bevy/examples/window
François afaf4ad3da update for wgpu 0.8 (#1959)
Changes to get Bevy to compile with wgpu master.

With this, on a Mac:
* 2d examples look fine
* ~~3d examples crash with an error specific to metal about a compilation error~~
* 3d examples work fine after enabling feature `wgpu/cross`


Feature `wgpu/cross` seems to be needed only on some platforms, not sure how to know which. It was introduced in https://github.com/gfx-rs/wgpu-rs/pull/826
2021-05-02 20:45:25 +00:00
..
clear_color.rs Rename add_resource to insert_resource (#1356) 2021-01-30 12:55:13 -08:00
multiple_windows.rs update for wgpu 0.8 (#1959) 2021-05-02 20:45:25 +00:00
scale_factor_override.rs Make Commands and World apis consistent (#1703) 2021-03-23 00:23:40 +00:00
window_settings.rs Rename add_resource to insert_resource (#1356) 2021-01-30 12:55:13 -08:00