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https://github.com/bevyengine/bevy
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c9ec5c771a
I found myself doing ```rust let child = commands.spawn(..).id(); commands.entity(parent).add_child(child); ``` When that could just be ```rust commands.spawn(..).set_parent(parent); ``` Adding `set_parent` was trivial as it's just an `AddChild` command. Most of the changes are for `remove_parent`. Also updated some outdated docs. Co-authored-by: devil-ira <justthecooldude@gmail.com> |
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.. | ||
components | ||
child_builder.rs | ||
events.rs | ||
hierarchy.rs | ||
lib.rs | ||
valid_parent_check_plugin.rs |