mirror of
https://github.com/bevyengine/bevy
synced 2024-11-30 00:20:20 +00:00
3756181e23
# Objective - Fixes the issue with orthographic camera imported from glTF not displaying anything (mentioned in #4005). ## Solution - This was due to wrong scaling mode being used. This PR simply changes WindowSize scaling mode to FixedHorizontal. ## Important Note Currently, othographic scale in Blender, three.js, and possibly other software does not translate to Bevy (via glTF) because their developers have [misinterpreted the spec](https://github.com/KhronosGroup/glTF/issues/1663#issuecomment-618194015). The camera parameters have been clarified in glTF 2.0, which was released on October of 2021. In Blender 3.0.1 this issue has **not** been fixed yet. If you are importing orthographic cameras from Blender, you have to divide the scale by 2. |
||
---|---|---|
.. | ||
src | ||
Cargo.toml |