mirror of
https://github.com/bevyengine/bevy
synced 2024-11-10 15:14:50 +00:00
be1c317d4e
* Adds labels and orderings to systems that need them (uses the new many-to-many labels for InputSystem) * Removes the Event, PreEvent, Scene, and Ui stages in favor of First, PreUpdate, and PostUpdate (there is more collapsing potential, such as the Asset stages and _maybe_ removing First, but those have more nuance so they should be handled separately) * Ambiguity detection now prints component conflicts * Removed broken change filters from flex calculation (which implicitly relied on the z-update system always modifying translation.z). This will require more work to make it behave as expected so i just removed it (and it was already doing this work every frame). |
||
---|---|---|
.. | ||
bevy_app | ||
bevy_asset | ||
bevy_audio | ||
bevy_core | ||
bevy_derive | ||
bevy_diagnostic | ||
bevy_dylib | ||
bevy_dynamic_plugin | ||
bevy_ecs | ||
bevy_gilrs | ||
bevy_gltf | ||
bevy_input | ||
bevy_internal | ||
bevy_log | ||
bevy_math | ||
bevy_pbr | ||
bevy_reflect | ||
bevy_render | ||
bevy_scene | ||
bevy_sprite | ||
bevy_tasks | ||
bevy_text | ||
bevy_transform | ||
bevy_ui | ||
bevy_utils | ||
bevy_wgpu | ||
bevy_window | ||
bevy_winit |