.. |
camera
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update wgpu to 0.13 (#5168)
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2022-07-14 21:17:16 +00:00 |
color
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Very minor doc formatting changes (#5287)
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2022-07-12 13:06:16 +00:00 |
mesh
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Improve ergonomics and reduce boilerplate around creating text elements. (#5343)
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2022-07-20 14:14:29 +00:00 |
primitives
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Very minor doc formatting changes (#5287)
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2022-07-12 13:06:16 +00:00 |
render_graph
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Camera Driven Rendering (#4745)
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2022-06-02 00:12:17 +00:00 |
render_phase
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Fix various typos (#5417)
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2022-07-21 20:46:54 +00:00 |
render_resource
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Documenting UniformBuffer , DynamicUniformBuffer , StorageBuffer and DynamicStorageBuffer . (#5223)
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2022-07-20 17:24:34 +00:00 |
renderer
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Fix various typos (#5417)
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2022-07-21 20:46:54 +00:00 |
texture
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Fix various typos (#5417)
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2022-07-21 20:46:54 +00:00 |
view
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Recalculate entity aabbs when meshes change (#4944)
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2022-07-20 07:05:29 +00:00 |
extract_component.rs
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Visibilty Inheritance, universal ComputedVisibility and RenderLayers support (#5310)
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2022-07-15 23:24:42 +00:00 |
extract_param.rs
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Make RenderStage::Extract run on the render world (#4402)
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2022-07-08 23:56:33 +00:00 |
extract_resource.rs
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remove an unused import in release (#5320)
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2022-07-14 23:43:57 +00:00 |
lib.rs
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add a SpatialBundle with visibility and transform components (#5344)
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2022-07-18 23:27:30 +00:00 |
rangefinder.rs
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Very minor doc formatting changes (#5287)
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2022-07-12 13:06:16 +00:00 |
render_asset.rs
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Fix various typos (#5417)
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2022-07-21 20:46:54 +00:00 |
settings.rs
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Add some docs about lowspec rendering (#5091)
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2022-06-25 16:22:28 +00:00 |
spatial_bundle.rs
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add a SpatialBundle with visibility and transform components (#5344)
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2022-07-18 23:27:30 +00:00 |