bevy/crates/bevy_text/Cargo.toml
Nathan Stocks f574c2c547
Render text in 2D scenes (#1122)
Render text in 2D scenes
2020-12-27 13:19:03 -06:00

32 lines
1.1 KiB
TOML

[package]
name = "bevy_text"
version = "0.4.0"
edition = "2018"
authors = [
"Bevy Contributors <bevyengine@gmail.com>",
"Carter Anderson <mcanders1@gmail.com>",
]
description = "Provides text functionality for Bevy Engine"
homepage = "https://bevyengine.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT"
keywords = ["bevy"]
[dependencies]
# bevy
bevy_app = { path = "../bevy_app", version = "0.4.0" }
bevy_asset = { path = "../bevy_asset", version = "0.4.0" }
bevy_core = { path = "../bevy_core", version = "0.4.0" }
bevy_ecs = { path = "../bevy_ecs", version = "0.4.0" }
bevy_math = { path = "../bevy_math", version = "0.4.0" }
bevy_reflect = { path = "../bevy_reflect", version = "0.4.0", features = ["bevy"] }
bevy_render = { path = "../bevy_render", version = "0.4.0" }
bevy_sprite = { path = "../bevy_sprite", version = "0.4.0" }
bevy_transform = { path = "../bevy_transform", version = "0.4.0" }
bevy_utils = { path = "../bevy_utils", version = "0.4.0" }
# other
anyhow = "1.0"
ab_glyph = "0.2.6"
glyph_brush_layout = "0.2.1"
thiserror = "1.0"