bevy/crates/bevy_gltf/Cargo.toml
François 21794fe6df
make more information available from loaded GLTF model (#1020)
make more information available from loaded GLTF model 
* make gltf nodes available as assets
* add list of primitive per mesh, and their associated material
* complete gltf structure
* get names of gltf assets
* only load materials once
* add labels with node names
2020-12-31 14:57:15 -06:00

33 lines
1.1 KiB
TOML

[package]
name = "bevy_gltf"
version = "0.4.0"
edition = "2018"
authors = [
"Bevy Contributors <bevyengine@gmail.com>",
"Carter Anderson <mcanders1@gmail.com>",
]
description = "Bevy Engine GLTF loading"
homepage = "https://bevyengine.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT"
keywords = ["bevy"]
[dependencies]
# bevy
bevy_app = { path = "../bevy_app", version = "0.4.0" }
bevy_asset = { path = "../bevy_asset", version = "0.4.0" }
bevy_core = { path = "../bevy_core", version = "0.4.0" }
bevy_ecs = { path = "../bevy_ecs", version = "0.4.0" }
bevy_pbr = { path = "../bevy_pbr", version = "0.4.0" }
bevy_reflect = { path = "../bevy_reflect", version = "0.4.0", features = ["bevy"] }
bevy_render = { path = "../bevy_render", version = "0.4.0" }
bevy_transform = { path = "../bevy_transform", version = "0.4.0" }
bevy_math = { path = "../bevy_math", version = "0.4.0" }
bevy_scene = { path = "../bevy_scene", version = "0.4.0" }
# other
gltf = { version = "0.15.2", default-features = false, features = ["utils", "names"] }
image = { version = "0.23.12", default-features = false }
thiserror = "1.0"
anyhow = "1.0"
base64 = "0.12.3"