bevy/examples/ui
s-puig ba09f35474
Fix UI texture atlas with offset (#13620)
# Objective

- Fixes #11219 

## Solution

- Scaling calculations use texture dimensions instead of layout
dimensions.

## Testing

- Did you test these changes? If so, how?

All UI examples look fine.

- How can other people (reviewers) test your changes? Is there anything
specific they need to know?

Example in #11219

## Migration Guide

```diff
let ui_node = ExtractedUiNode {
                    stack_index,
                    transform,
                    color,
                    rect,
                    image,
-                   atlas_size: Some(atlas_size * scale_factor),      
+                   atlas_scaling: Some(Vec2::splat(scale_factor)),
                    clip,
                    flip_x,
                    flip_y,
                    camera_entity,
                    border,
                    border_radius,
                    node_type,
                },
```

```diff
let computed_slices = ComputedTextureSlices {
    slices,
-    image_size,
}
```
2024-07-30 15:31:58 +00:00
..
borders.rs remove rounded_borders and merge with borders example (#14317) 2024-07-15 16:54:05 +00:00
button.rs fix remaining issues with background color in examples (#14115) 2024-07-03 01:13:55 +00:00
display_and_visibility.rs fix remaining issues with background color in examples (#14115) 2024-07-03 01:13:55 +00:00
flex_layout.rs Omit font size where it closely matches the default in examples (#13952) 2024-06-20 21:01:28 +00:00
font_atlas_debug.rs Adding explanation to seeded rng used in examples (#12593) 2024-03-26 19:40:18 +00:00
grid.rs Omit font size where it closely matches the default in examples (#13952) 2024-06-20 21:01:28 +00:00
overflow.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
overflow_debug.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
relative_cursor_position.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
render_ui_to_texture.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
size_constraints.rs fix remaining issues with background color in examples (#14115) 2024-07-03 01:13:55 +00:00
text.rs Cosmic text (#10193) 2024-07-04 20:41:08 +00:00
text_debug.rs Cosmic text (#10193) 2024-07-04 20:41:08 +00:00
text_wrap_debug.rs Cosmic text (#10193) 2024-07-04 20:41:08 +00:00
transparency_ui.rs Make default behavior for BackgroundColor and BorderColor more intuitive (#14017) 2024-06-25 21:50:41 +00:00
ui.rs Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
ui_material.rs Update ui_material example to be a slider instead (#14031) 2024-06-27 21:23:04 +00:00
ui_scaling.rs Cosmic text (#10193) 2024-07-04 20:41:08 +00:00
ui_texture_atlas.rs Make default behavior for BackgroundColor and BorderColor more intuitive (#14017) 2024-06-25 21:50:41 +00:00
ui_texture_atlas_slice.rs Fix UI texture atlas with offset (#13620) 2024-07-30 15:31:58 +00:00
ui_texture_slice.rs Fix border color in ui_texture_slice and ui_texture_atlas_slice examples. (#14121) 2024-07-03 13:51:44 +00:00
viewport_debug.rs Fix green colors becoming darker in various examples (#12328) 2024-03-05 23:42:03 +00:00
window_fallthrough.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
z_index.rs Fix green colors becoming darker in various examples (#12328) 2024-03-05 23:42:03 +00:00