bevy/examples/multiple_windows.rs

18 lines
586 B
Rust

use bevy::{prelude::*, window::CreateWindow};
fn main() {
App::build().add_default_plugins().setup(setup).run();
}
fn setup(_world: &mut World, resources: &mut Resources) {
// sends out a "CreateWindow" event, which will be received by the windowing backend
let mut create_window_events = resources.get_mut::<Events<CreateWindow>>().unwrap();
create_window_events.send(CreateWindow {
descriptor: WindowDescriptor {
width: 800,
height: 600,
vsync: false,
title: "another window".to_string(),
},
});
}