bevy/crates/bevy_sprite/src/render
Benjamin Brienen 40640fdf42
Don't reëxport bevy_image from bevy_render (#16163)
# Objective

Fixes #15940

## Solution

Remove the `pub use` and fix the compile errors.
Make `bevy_image` available as `bevy::image`.

## Testing

Feature Frenzy would be good here! Maybe I'll learn how to use it if I
have some time this weekend, or maybe a reviewer can use it.

## Migration Guide

Use `bevy_image` instead of `bevy_render::texture` items.

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Co-authored-by: chompaa <antony.m.3012@gmail.com>
Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2024-11-10 06:54:38 +00:00
..
mod.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00
sprite.wgsl Normalise matrix naming (#13489) 2024-06-03 16:56:53 +00:00
sprite_view_bindings.wgsl add tonemapping LUT bindings for sprite and mesh2d pipelines (#13262) 2024-05-28 12:09:26 +00:00