bevy/examples/3d
François b6a2fc5d80
Improve execution of examples in CI (#9331)
# Objective

- Some examples crash in CI because of needing too many resources for
the windows runner
- Some examples have random results making it hard to compare
screenshots

## Solution

- `bloom_3d`: reduce the number of spheres
- `pbr`:  use simpler spheres and reuse the mesh
- `tonemapping`: use simpler spheres and reuse the mesh
- `shadow_biases`: reduce the number of spheres
- `spotlight`: use a seeded rng, move more cubes in view while reducing
the total number of cubes, and reuse meshes and materials
- `external_source_external_thread`, `iter_combinations`,
`parallel_query`: use a seeded rng

Examples of errors encountered:
```
Caused by:
    In Device::create_bind_group
      note: label = `bloom_upsampling_bind_group`
    Not enough memory left
```

```
Caused by:
    In Queue::write_buffer
    Parent device is lost
```
```
ERROR wgpu_core::device::life: Mapping failed Device(Lost)
```
2023-08-03 12:45:28 +00:00
..
3d_gizmos.rs Instanced line rendering for gizmos based on bevy_polyline (#8427) 2023-06-13 06:49:47 +00:00
3d_scene.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
3d_shapes.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
anti_aliasing.rs Allow tuples and single plugins in add_plugins, deprecate add_plugin (#8097) 2023-06-21 20:51:03 +00:00
atmospheric_fog.rs standardize instructions in examples (#8478) 2023-04-26 19:52:31 +00:00
blend_modes.rs blend_modes example: fix label position (#8454) 2023-06-26 18:46:11 +00:00
bloom_3d.rs Improve execution of examples in CI (#9331) 2023-08-03 12:45:28 +00:00
fog.rs Rename keys like LAlt to AltLeft (#8792) 2023-06-15 01:37:04 +00:00
generate_custom_mesh.rs Add example to demonstrate manual generation and UV mapping of 3D mesh (generate_custom_mesh) solve #4922 (#8909) 2023-06-23 19:26:37 +00:00
lighting.rs standardize instructions in examples (#8478) 2023-04-26 19:52:31 +00:00
lines.rs Allow tuples and single plugins in add_plugins, deprecate add_plugin (#8097) 2023-06-21 20:51:03 +00:00
load_gltf.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
orthographic.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
parallax_mapping.rs fix new clippy lints before they reach stable (#8700) 2023-05-29 07:23:50 +00:00
parenting.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
pbr.rs Improve execution of examples in CI (#9331) 2023-08-03 12:45:28 +00:00
render_to_texture.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
shadow_biases.rs Improve execution of examples in CI (#9331) 2023-08-03 12:45:28 +00:00
shadow_caster_receiver.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
skybox.rs Rename keys like LAlt to AltLeft (#8792) 2023-06-15 01:37:04 +00:00
spherical_area_lights.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
split_screen.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
spotlight.rs Improve execution of examples in CI (#9331) 2023-08-03 12:45:28 +00:00
ssao.rs Allow tuples and single plugins in add_plugins, deprecate add_plugin (#8097) 2023-06-21 20:51:03 +00:00
texture.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
tonemapping.rs Improve execution of examples in CI (#9331) 2023-08-03 12:45:28 +00:00
transparency_3d.rs Fixed several missing links in docs. (#8117) 2023-04-23 17:28:36 +00:00
two_passes.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
update_gltf_scene.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
vertex_colors.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
wireframe.rs Allow tuples and single plugins in add_plugins, deprecate add_plugin (#8097) 2023-06-21 20:51:03 +00:00