bevy/src/render/render_graph/uniforms/standard_material.rs

17 lines
376 B
Rust

use crate::{math::Vec4, render::ColorSource};
use crate as bevy; // for macro imports
use bevy_derive::Uniforms;
#[derive(Uniforms)]
pub struct StandardMaterial {
pub albedo: ColorSource,
}
impl Default for StandardMaterial {
fn default() -> Self {
StandardMaterial {
albedo: ColorSource::Color(Vec4::new(0.3, 0.3, 0.3, 1.0)),
}
}
}