bevy/examples/gizmos/2d_gizmos.rs
Rob Parrett 47d6e967b2
De-clutter 2d_gizmos example (#13401)
# Objective

Fixes #13395

## Solution

A minimal set of changes that should make the example a bit more
readable without totally redesigning it.

- Prune the top left instruction text and make its style consistent with
other examples.
    (see https://github.com/bevyengine/bevy/pull/8478)
- Remove one of the circles, which was demonstrating "not overriding
segments."
- Make the grid a more subtle color
- Make the rectangles larger and remove their rotation, moving the arc
to make room

## Before / After


![screenshot-before](https://github.com/bevyengine/bevy/assets/200550/1b324e63-aca1-4b70-9e31-0c73bb4cf676)

![screenshot-after](https://github.com/bevyengine/bevy/assets/200550/e7d6d786-cdf8-44dc-be1e-787ba94c5429)
2024-05-17 13:08:45 +00:00

165 lines
5.4 KiB
Rust

//! This example demonstrates Bevy's immediate mode drawing API intended for visual debugging.
use std::f32::consts::{PI, TAU};
use bevy::{color::palettes::css::*, prelude::*};
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.init_gizmo_group::<MyRoundGizmos>()
.add_systems(Startup, setup)
.add_systems(Update, (draw_example_collection, update_config))
.run();
}
// We can create our own gizmo config group!
#[derive(Default, Reflect, GizmoConfigGroup)]
struct MyRoundGizmos {}
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands.spawn(Camera2dBundle::default());
// text
commands.spawn(
TextBundle::from_section(
"Hold 'Left' or 'Right' to change the line width of straight gizmos\n\
Hold 'Up' or 'Down' to change the line width of round gizmos\n\
Press '1' / '2' to toggle the visibility of straight / round gizmos\n\
Press 'U' / 'I' to cycle through line styles\n\
Press 'J' / 'K' to cycle through line joins",
TextStyle {
font: asset_server.load("fonts/FiraMono-Medium.ttf"),
font_size: 20.,
color: Color::WHITE,
},
)
.with_style(Style {
position_type: PositionType::Absolute,
top: Val::Px(12.),
left: Val::Px(12.),
..default()
}),
);
}
fn draw_example_collection(
mut gizmos: Gizmos,
mut my_gizmos: Gizmos<MyRoundGizmos>,
time: Res<Time>,
) {
let sin = time.elapsed_seconds().sin() * 50.;
gizmos.line_2d(Vec2::Y * -sin, Vec2::splat(-80.), RED);
gizmos.ray_2d(Vec2::Y * sin, Vec2::splat(80.), LIME);
gizmos
.grid_2d(
Vec2::ZERO,
0.0,
UVec2::new(16, 9),
Vec2::new(80., 80.),
// Dark gray
LinearRgba::gray(0.05),
)
.outer_edges();
// Triangle
gizmos.linestrip_gradient_2d([
(Vec2::Y * 300., BLUE),
(Vec2::new(-255., -155.), RED),
(Vec2::new(255., -155.), LIME),
(Vec2::Y * 300., BLUE),
]);
gizmos.rect_2d(Vec2::ZERO, 0., Vec2::splat(650.), BLACK);
my_gizmos
.rounded_rect_2d(Vec2::ZERO, 0., Vec2::splat(630.), BLACK)
.corner_radius((time.elapsed_seconds() / 3.).cos() * 100.);
// Circles have 32 line-segments by default.
// You may want to increase this for larger circles.
my_gizmos.circle_2d(Vec2::ZERO, 300., NAVY).segments(64);
my_gizmos.ellipse_2d(
Vec2::ZERO,
time.elapsed_seconds() % TAU,
Vec2::new(100., 200.),
YELLOW_GREEN,
);
// Arcs default amount of segments is linearly interpolated between
// 1 and 32, using the arc length as scalar.
my_gizmos.arc_2d(Vec2::ZERO, sin / 10., PI / 2., 310., ORANGE_RED);
gizmos.arrow_2d(
Vec2::ZERO,
Vec2::from_angle(sin / -10. + PI / 2.) * 50.,
YELLOW,
);
// You can create more complex arrows using the arrow builder.
gizmos
.arrow_2d(Vec2::ZERO, Vec2::from_angle(sin / -10.) * 50., GREEN)
.with_double_end()
.with_tip_length(10.);
}
fn update_config(
mut config_store: ResMut<GizmoConfigStore>,
keyboard: Res<ButtonInput<KeyCode>>,
time: Res<Time>,
) {
let (config, _) = config_store.config_mut::<DefaultGizmoConfigGroup>();
if keyboard.pressed(KeyCode::ArrowRight) {
config.line_width += 5. * time.delta_seconds();
config.line_width = config.line_width.clamp(0., 50.);
}
if keyboard.pressed(KeyCode::ArrowLeft) {
config.line_width -= 5. * time.delta_seconds();
config.line_width = config.line_width.clamp(0., 50.);
}
if keyboard.just_pressed(KeyCode::Digit1) {
config.enabled ^= true;
}
if keyboard.just_pressed(KeyCode::KeyU) {
config.line_style = match config.line_style {
GizmoLineStyle::Solid => GizmoLineStyle::Dotted,
_ => GizmoLineStyle::Solid,
};
}
if keyboard.just_pressed(KeyCode::KeyJ) {
config.line_joints = match config.line_joints {
GizmoLineJoint::Bevel => GizmoLineJoint::Miter,
GizmoLineJoint::Miter => GizmoLineJoint::Round(4),
GizmoLineJoint::Round(_) => GizmoLineJoint::None,
GizmoLineJoint::None => GizmoLineJoint::Bevel,
};
}
let (my_config, _) = config_store.config_mut::<MyRoundGizmos>();
if keyboard.pressed(KeyCode::ArrowUp) {
my_config.line_width += 5. * time.delta_seconds();
my_config.line_width = my_config.line_width.clamp(0., 50.);
}
if keyboard.pressed(KeyCode::ArrowDown) {
my_config.line_width -= 5. * time.delta_seconds();
my_config.line_width = my_config.line_width.clamp(0., 50.);
}
if keyboard.just_pressed(KeyCode::Digit2) {
my_config.enabled ^= true;
}
if keyboard.just_pressed(KeyCode::KeyI) {
my_config.line_style = match my_config.line_style {
GizmoLineStyle::Solid => GizmoLineStyle::Dotted,
_ => GizmoLineStyle::Solid,
};
}
if keyboard.just_pressed(KeyCode::KeyK) {
my_config.line_joints = match my_config.line_joints {
GizmoLineJoint::Bevel => GizmoLineJoint::Miter,
GizmoLineJoint::Miter => GizmoLineJoint::Round(4),
GizmoLineJoint::Round(_) => GizmoLineJoint::None,
GizmoLineJoint::None => GizmoLineJoint::Bevel,
};
}
}