bevy/crates/bevy_animation
poopy b4ffb7ab7d
Don't trigger animation events when paused 2 (#15682)
# Objective

I completely forgot that animation events are triggered in two separate
systems (sorry). The issue ~~fixed~~ by #15677, can still happen if the
animation event is not targeting a specific bone.

## Solution

_Realy_ don't trigger animation events for paused animations.
2024-10-06 20:16:39 +00:00
..
derive Add Support for Triggering Events via AnimationEvents (#15538) 2024-10-06 10:03:05 +00:00
src Don't trigger animation events when paused 2 (#15682) 2024-10-06 20:16:39 +00:00
Cargo.toml Add Support for Triggering Events via AnimationEvents (#15538) 2024-10-06 10:03:05 +00:00
README.md Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00

Bevy Animation

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