bevy/crates/bevy_core_pipeline/src
anarelion 94ab84e915
mipmap levels can be 0 and they should be interpreted as 1 (#11767)
# Objective

Loading some textures from the days of yonder give me errors cause the
mipmap level is 0

## Solution

Set a minimum of 1

## Changelog

Make mipmap level at least 1
2024-02-11 22:00:07 +00:00
..
blit resolve all internal ambiguities (#10411) 2024-01-09 19:08:15 +00:00
bloom RenderGraph Labelization (#10644) 2024-01-31 14:51:19 +00:00
contrast_adaptive_sharpening Async pipeline compilation (#10812) 2024-02-05 13:50:50 +00:00
core_2d CameraProjection::compute_frustum (#11139) 2024-02-04 01:21:07 +00:00
core_3d Multithreaded render command encoding (#9172) 2024-02-09 07:35:35 +00:00
deferred Multithreaded render command encoding (#9172) 2024-02-09 07:35:35 +00:00
fullscreen_vertex_shader Bevy Asset V2 (#8624) 2023-09-07 02:07:27 +00:00
fxaa Async pipeline compilation (#10812) 2024-02-05 13:50:50 +00:00
prepass Multithreaded render command encoding (#9172) 2024-02-09 07:35:35 +00:00
skybox Revert rendering-related associated type name changes (#11027) 2024-01-22 15:01:55 +00:00
taa RenderGraph Labelization (#10644) 2024-01-31 14:51:19 +00:00
tonemapping mipmap levels can be 0 and they should be interpreted as 1 (#11767) 2024-02-11 22:00:07 +00:00
upscaling Async pipeline compilation (#10812) 2024-02-05 13:50:50 +00:00
lib.rs Inverse missing_docs logic (#11676) 2024-02-03 21:40:55 +00:00
msaa_writeback.rs Properly check for result when getting pipeline in Msaa (#11758) 2024-02-07 16:05:36 +00:00