bevy/assets/shaders
IceSentry b1aa74d511
Add shader_material_2d example (#10542)
# Objective

- 2d materials have subtle differences with 3d materials that aren't
obvious to beginners

## Solution

- Add an example that shows how to make a 2d material
2023-11-14 02:18:25 +00:00
..
animate_shader.wgsl update shader imports (#10180) 2023-10-21 11:51:58 +00:00
array_texture.wgsl double sided normals: fix apply_normal_mapping calls (#10330) 2023-11-01 16:40:25 +00:00
circle_shader.wgsl Add UI Materials (#9506) 2023-11-03 22:33:01 +00:00
cubemap_unlit.wgsl update shader imports (#10180) 2023-10-21 11:51:58 +00:00
custom_gltf_2d.wgsl update shader imports (#10180) 2023-10-21 11:51:58 +00:00
custom_material.frag improve shader import model (#5703) 2023-06-27 00:29:22 +00:00
custom_material.vert fix shader_material_glsl example (#9513) 2023-08-21 07:58:21 +00:00
custom_material.wgsl update shader imports (#10180) 2023-10-21 11:51:58 +00:00
custom_material_2d.wgsl Add shader_material_2d example (#10542) 2023-11-14 02:18:25 +00:00
custom_material_import.wgsl fix custom shader imports (#10030) 2023-10-06 01:34:57 +00:00
custom_material_screenspace_texture.wgsl update shader imports (#10180) 2023-10-21 11:51:58 +00:00
custom_vertex_attribute.wgsl update shader imports (#10180) 2023-10-21 11:51:58 +00:00
extended_material.wgsl update shader imports (#10180) 2023-10-21 11:51:58 +00:00
fallback_image_test.wgsl update shader imports (#10180) 2023-10-21 11:51:58 +00:00
game_of_life.wgsl Use a single line for of large binding lists (#9849) 2023-09-19 22:17:44 +00:00
instancing.wgsl update shader imports (#10180) 2023-10-21 11:51:58 +00:00
line_material.wgsl update shader imports (#10180) 2023-10-21 11:51:58 +00:00
post_processing.wgsl update shader imports (#10180) 2023-10-21 11:51:58 +00:00
shader_defs.wgsl update shader imports (#10180) 2023-10-21 11:51:58 +00:00
show_prepass.wgsl update shader imports (#10180) 2023-10-21 11:51:58 +00:00
texture_binding_array.wgsl update shader imports (#10180) 2023-10-21 11:51:58 +00:00
tonemapping_test_patterns.wgsl update shader imports (#10180) 2023-10-21 11:51:58 +00:00