bevy/examples/diagnostics/log_diagnostics.rs
JMS55 f3974aaaea
Add RenderDiagnosticsPlugin to diagnostics example (#16741)
Improve the example.

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2024-12-10 18:13:30 +00:00

29 lines
1.1 KiB
Rust

//! Shows different built-in plugins that logs diagnostics, like frames per second (FPS), to the console.
use bevy::{
diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin},
prelude::*,
};
fn main() {
App::new()
.add_plugins((
DefaultPlugins,
// Adds frame time diagnostics
FrameTimeDiagnosticsPlugin,
// Adds a system that prints diagnostics to the console
LogDiagnosticsPlugin::default(),
// Any plugin can register diagnostics. Uncomment this to add an entity count diagnostics:
// bevy::diagnostic::EntityCountDiagnosticsPlugin::default(),
// Uncomment this to add an asset count diagnostics:
// bevy::asset::diagnostic::AssetCountDiagnosticsPlugin::<Texture>::default(),
// Uncomment this to add system info diagnostics:
// bevy::diagnostic::SystemInformationDiagnosticsPlugin::default()
// Uncomment this to add rendering diagnostics:
// bevy::render::diagnostic::RenderDiagnosticsPlugin::default(),
))
.run();
}