bevy/crates/bevy_sprite/src/render
2020-07-16 18:26:21 -07:00
..
mod.rs render: simplify imports and cleanup prelude 2020-07-16 18:26:21 -07:00
sprite.frag sprite: use bevy_transform types in sprite entities 2020-06-22 12:14:40 -07:00
sprite.vert render: multi-window cameras ready to go! 2020-06-25 23:04:08 -07:00
sprite_sheet.frag sprite: add color to TextureAtlasSprite and make Vec3 16 bytes again to account for glsl UBO layout 2020-06-21 17:43:36 -07:00
sprite_sheet.vert sprite: add sprite sheet floating point error correction 2020-06-26 13:07:33 -07:00