mirror of
https://github.com/bevyengine/bevy
synced 2024-11-21 20:23:28 +00:00
b0768a583d
# Objective The `custom_material.vert` shader used by the `shader_material_glsl` example is missing a `mat4 View` in `CameraViewProj` (added in [#3885](https://github.com/bevyengine/bevy/pull/3885)) ## Solution Update the definition of `CameraViewProj` |
||
---|---|---|
.. | ||
android-res/mipmap-mdpi | ||
branding | ||
data | ||
fonts | ||
models | ||
scenes | ||
shaders | ||
sounds | ||
textures |