bevy/examples/asset
Emerson Coskey b04947d44f
Migrate bevy_transform to required components (#14964)
The first step in the migration to required components! This PR removes
`GlobalTransform` from all user-facing code, since it's now added
automatically wherever `Transform` is used.

## Testing

- None of the examples I tested were broken, and I assume breaking
transforms in any way would be visible *everywhere*

---

## Changelog

- Make `Transform` require `GlobalTransform`
~~- Remove `GlobalTransform` from all engine bundles~~
- Remove in-engine insertions of GlobalTransform and TransformBundle
- Deprecate `TransformBundle`
- update docs to reflect changes

## Migration Guide

Replace all insertions of `GlobalTransform` and/or `TransformBundle`
with `Transform` alone.

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: Tim <JustTheCoolDude@gmail.com>
2024-09-27 17:06:48 +00:00
..
files Add example for using .meta files (#12882) 2024-04-08 17:10:56 +00:00
processing Optimize common usages of AssetReader (#14082) 2024-07-01 19:59:42 +00:00
alter_mesh.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
alter_sprite.rs Add sprite and mesh alteration examples (#15298) 2024-09-22 01:18:40 +00:00
asset_decompression.rs Migrate bevy_transform to required components (#14964) 2024-09-27 17:06:48 +00:00
asset_loading.rs Reccomend using AssetPlugin.file_path instead of CARGO_MANIFEST_DIR (#15176) 2024-09-13 16:16:23 +00:00
asset_settings.rs Fix unfinished sentence in a comment in asset_settings example (#13243) 2024-05-05 14:13:27 +00:00
custom_asset.rs Optimize common usages of AssetReader (#14082) 2024-07-01 19:59:42 +00:00
custom_asset_reader.rs Optimize common usages of AssetReader (#14082) 2024-07-01 19:59:42 +00:00
embedded_asset.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
extra_source.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
hot_asset_reloading.rs glTF labels: add enum to avoid misspelling and keep up-to-date list documented (#13586) 2024-05-31 23:25:57 +00:00
multi_asset_sync.rs Fixing text sizes for examples (#15190) 2024-09-16 23:14:37 +00:00
repeated_texture.rs Example with repeated texture (#13176) 2024-05-05 17:29:26 +00:00