bevy/examples/setup_system.rs
Carter Anderson a0fa4d2d79 cargo fmt
2020-03-22 11:06:08 -07:00

64 lines
2.4 KiB
Rust

use bevy::prelude::*;
fn main() {
App::build().add_defaults().add_setup_system(setup()).run();
}
pub fn setup() -> Box<dyn Schedulable> {
SystemBuilder::new("setup")
.write_resource::<AssetStorage<Mesh>>()
.write_resource::<AssetStorage<StandardMaterial>>()
.build(move |command_buffer, _, (meshes, materials), _| {
let cube_handle = meshes.add(Mesh::load(MeshType::Cube));
let plane_handle = meshes.add(Mesh::load(MeshType::Plane { size: 10.0 }));
let cube_material_handle = materials.add(StandardMaterial {
albedo: Color::rgb(0.5, 0.4, 0.3),
..Default::default()
});
let plane_material_handle = materials.add(StandardMaterial {
albedo: Color::rgb(0.1, 0.2, 0.1),
..Default::default()
});
command_buffer
.build()
// plane
.add_entity(MeshEntity {
mesh: plane_handle,
material: plane_material_handle,
// renderable: Renderable::instanced(),
..Default::default()
})
// cube
.add_entity(MeshEntity {
mesh: cube_handle,
material: cube_material_handle,
// renderable: Renderable::instanced(),
translation: Translation::new(-1.5, 0.0, 1.0),
..Default::default()
})
// cube
.add_entity(MeshEntity {
mesh: cube_handle,
material: cube_material_handle,
// renderable: Renderable::instanced(),
translation: Translation::new(1.5, 0.0, 1.0),
..Default::default()
})
// light
.add_entity(LightEntity {
translation: Translation::new(4.0, -4.0, 5.0),
..Default::default()
})
// camera
.add_entity(CameraEntity {
local_to_world: LocalToWorld(Mat4::look_at_rh(
Vec3::new(3.0, 8.0, 5.0),
Vec3::new(0.0, 0.0, 0.0),
Vec3::new(0.0, 0.0, 1.0),
)),
..Default::default()
})
.build();
})
}