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# Objective - Only bevy_render should depend directly on wgpu - This helps to make sure bevy_render re-exports everything needed from wgpu ## Solution - Remove bevy_pbr, bevy_sprite and bevy_ui dependency on wgpu Co-authored-by: François <8672791+mockersf@users.noreply.github.com> |
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.. | ||
render | ||
bundle.rs | ||
collide_aabb.rs | ||
dynamic_texture_atlas_builder.rs | ||
lib.rs | ||
rect.rs | ||
sprite.rs | ||
texture_atlas.rs | ||
texture_atlas_builder.rs |