mirror of
https://github.com/bevyengine/bevy
synced 2024-12-22 19:13:08 +00:00
6c479649bf
# Objective
- 3d examples fail to run in webgl2 because of unsupported texture formats or texture too large
## Solution
- switch to supported formats if a feature is enabled. I choose a feature instead of a build target to not conflict with a potential webgpu support
Very inspired by
|
||
---|---|---|
.. | ||
src | ||
Cargo.toml |