mirror of
https://github.com/bevyengine/bevy
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e71c4d2802
# Objective - fix new clippy lints before they get stable and break CI ## Solution - run `clippy --fix` to auto-fix machine-applicable lints - silence `clippy::should_implement_trait` for `fn HandleId::default<T: Asset>` ## Changes - always prefer `format!("{inline}")` over `format!("{}", not_inline)` - prefer `Box::default` (or `Box::<T>::default` if necessary) over `Box::new(T::default())`
179 lines
6 KiB
Rust
179 lines
6 KiB
Rust
//! This example illustrates the usage of the `WorldQuery` derive macro, which allows
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//! defining custom query and filter types.
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//!
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//! While regular tuple queries work great in most of simple scenarios, using custom queries
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//! declared as named structs can bring the following advantages:
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//! - They help to avoid destructuring or using `q.0, q.1, ...` access pattern.
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//! - Adding, removing components or changing items order with structs greatly reduces maintenance
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//! burden, as you don't need to update statements that destructure tuples, care about order
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//! of elements, etc. Instead, you can just add or remove places where a certain element is used.
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//! - Named structs enable the composition pattern, that makes query types easier to re-use.
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//! - You can bypass the limit of 15 components that exists for query tuples.
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//!
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//! For more details on the `WorldQuery` derive macro, see the trait documentation.
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use bevy::{ecs::query::WorldQuery, prelude::*};
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use std::fmt::Debug;
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fn main() {
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App::new()
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.add_startup_system(spawn)
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.add_system(print_components_read_only)
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.add_system(print_components_iter_mut.after(print_components_read_only))
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.add_system(print_components_iter.after(print_components_iter_mut))
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.add_system(print_components_tuple.after(print_components_iter))
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.run();
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}
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#[derive(Component, Debug)]
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struct ComponentA;
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#[derive(Component, Debug)]
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struct ComponentB;
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#[derive(Component, Debug)]
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struct ComponentC;
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#[derive(Component, Debug)]
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struct ComponentD;
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#[derive(Component, Debug)]
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struct ComponentZ;
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#[derive(WorldQuery)]
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#[world_query(derive(Debug))]
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struct ReadOnlyCustomQuery<T: Component + Debug, P: Component + Debug> {
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entity: Entity,
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a: &'static ComponentA,
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b: Option<&'static ComponentB>,
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nested: NestedQuery,
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optional_nested: Option<NestedQuery>,
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optional_tuple: Option<(&'static ComponentB, &'static ComponentZ)>,
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generic: GenericQuery<T, P>,
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empty: EmptyQuery,
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}
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fn print_components_read_only(
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query: Query<ReadOnlyCustomQuery<ComponentC, ComponentD>, QueryFilter<ComponentC, ComponentD>>,
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) {
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println!("Print components (read_only):");
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for e in &query {
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println!("Entity: {:?}", e.entity);
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println!("A: {:?}", e.a);
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println!("B: {:?}", e.b);
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println!("Nested: {:?}", e.nested);
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println!("Optional nested: {:?}", e.optional_nested);
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println!("Optional tuple: {:?}", e.optional_tuple);
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println!("Generic: {:?}", e.generic);
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}
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println!();
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}
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// If you are going to mutate the data in a query, you must mark it with the `mutable` attribute.
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// The `WorldQuery` derive macro will still create a read-only version, which will be have `ReadOnly`
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// suffix.
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// Note: if you want to use derive macros with read-only query variants, you need to pass them with
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// using the `derive` attribute.
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#[derive(WorldQuery)]
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#[world_query(mutable, derive(Debug))]
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struct CustomQuery<T: Component + Debug, P: Component + Debug> {
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entity: Entity,
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a: &'static mut ComponentA,
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b: Option<&'static mut ComponentB>,
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nested: NestedQuery,
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optional_nested: Option<NestedQuery>,
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optional_tuple: Option<(NestedQuery, &'static mut ComponentZ)>,
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generic: GenericQuery<T, P>,
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empty: EmptyQuery,
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}
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// This is a valid query as well, which would iterate over every entity.
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#[derive(WorldQuery)]
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#[world_query(derive(Debug))]
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struct EmptyQuery {
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empty: (),
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}
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#[derive(WorldQuery)]
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#[world_query(derive(Debug))]
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struct NestedQuery {
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c: &'static ComponentC,
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d: Option<&'static ComponentD>,
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}
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#[derive(WorldQuery)]
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#[world_query(derive(Debug))]
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struct GenericQuery<T: Component, P: Component> {
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generic: (&'static T, &'static P),
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}
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#[derive(WorldQuery)]
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struct QueryFilter<T: Component, P: Component> {
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_c: With<ComponentC>,
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_d: With<ComponentD>,
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_or: Or<(Added<ComponentC>, Changed<ComponentD>, Without<ComponentZ>)>,
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_generic_tuple: (With<T>, With<P>),
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}
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fn spawn(mut commands: Commands) {
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commands.spawn((ComponentA, ComponentB, ComponentC, ComponentD));
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}
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fn print_components_iter_mut(
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mut query: Query<CustomQuery<ComponentC, ComponentD>, QueryFilter<ComponentC, ComponentD>>,
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) {
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println!("Print components (iter_mut):");
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for e in &mut query {
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// Re-declaring the variable to illustrate the type of the actual iterator item.
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let e: CustomQueryItem<'_, _, _> = e;
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println!("Entity: {:?}", e.entity);
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println!("A: {:?}", e.a);
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println!("B: {:?}", e.b);
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println!("Optional nested: {:?}", e.optional_nested);
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println!("Optional tuple: {:?}", e.optional_tuple);
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println!("Nested: {:?}", e.nested);
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println!("Generic: {:?}", e.generic);
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}
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println!();
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}
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fn print_components_iter(
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query: Query<CustomQuery<ComponentC, ComponentD>, QueryFilter<ComponentC, ComponentD>>,
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) {
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println!("Print components (iter):");
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for e in &query {
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// Re-declaring the variable to illustrate the type of the actual iterator item.
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let e: CustomQueryReadOnlyItem<'_, _, _> = e;
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println!("Entity: {:?}", e.entity);
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println!("A: {:?}", e.a);
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println!("B: {:?}", e.b);
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println!("Nested: {:?}", e.nested);
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println!("Generic: {:?}", e.generic);
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}
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println!();
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}
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type NestedTupleQuery<'w> = (&'w ComponentC, &'w ComponentD);
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type GenericTupleQuery<'w, T, P> = (&'w T, &'w P);
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fn print_components_tuple(
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query: Query<
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(
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Entity,
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&ComponentA,
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&ComponentB,
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NestedTupleQuery,
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GenericTupleQuery<ComponentC, ComponentD>,
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),
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(
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With<ComponentC>,
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With<ComponentD>,
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Or<(Added<ComponentC>, Changed<ComponentD>, Without<ComponentZ>)>,
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),
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>,
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) {
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println!("Print components (tuple):");
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for (entity, a, b, nested, (generic_c, generic_d)) in &query {
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println!("Entity: {entity:?}");
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println!("A: {a:?}");
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println!("B: {b:?}");
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println!("Nested: {:?} {:?}", nested.0, nested.1);
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println!("Generic: {generic_c:?} {generic_d:?}");
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}
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}
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