..
bevy_animation
Make AnimationClip::duration return value instead of reference ( #4617 )
2022-04-27 23:44:06 +00:00
bevy_app
exact sized event iterators ( #3863 )
2022-05-09 13:19:32 +00:00
bevy_asset
Make public macros more robust with $crate ( #4655 )
2022-05-06 19:29:45 +00:00
bevy_audio
Add missing audio/ogg file extensions: .oga, .spx ( #4703 )
2022-05-09 13:37:40 +00:00
bevy_core
add #[reflect(Default)]
to create default value for reflected types ( #3733 )
2022-05-03 19:20:13 +00:00
bevy_core_pipeline
Do not create nor execute render passes which have no phase items to draw ( #4643 )
2022-05-02 20:22:30 +00:00
bevy_crevice
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_derive
Decouple some dependencies ( #3886 )
2022-04-27 19:08:11 +00:00
bevy_diagnostic
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_dylib
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_dynamic_plugin
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_ecs
Tidy up the code of events ( #4713 )
2022-05-10 20:18:59 +00:00
bevy_ecs_compile_fail_tests
Make derived SystemParam readonly if possible ( #4650 )
2022-05-09 16:09:33 +00:00
bevy_gilrs
Change gamepad.rs
tuples to normal structs ( #4519 )
2022-05-02 13:20:55 +00:00
bevy_gltf
fix "unused" warnings when compiling with render
feature but without animation
( #4714 )
2022-05-10 20:01:55 +00:00
bevy_hierarchy
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_input
Allow closing windows at runtime ( #3575 )
2022-05-05 13:35:43 +00:00
bevy_internal
bevy_ptr
standalone crate (#4653 )
2022-05-04 19:16:10 +00:00
bevy_log
can specify chrome tracing file ( #4618 )
2022-05-03 15:35:04 +00:00
bevy_macro_utils
Decouple some dependencies ( #3886 )
2022-04-27 19:08:11 +00:00
bevy_math
Document bevy_math
( #4591 )
2022-04-26 18:23:29 +00:00
bevy_pbr
use const Vec2 in lights cluster and bounding box when possible ( #4602 )
2022-05-06 22:05:45 +00:00
bevy_ptr
some cleanup for bevy_ptr
( #4668 )
2022-05-06 19:15:24 +00:00
bevy_reflect
Add macro to implement reflect for struct types and migrate glam types ( #4540 )
2022-05-09 16:32:15 +00:00
bevy_render
Make accessors for mesh vertices and indices public. ( #3906 )
2022-05-09 13:19:33 +00:00
bevy_scene
Bump Bevy to 0.8.0-dev ( #4505 )
2022-04-17 23:04:52 +00:00
bevy_sprite
Add support for vertex colors ( #4528 )
2022-05-05 00:46:32 +00:00
bevy_tasks
Remove unused CountdownEvent
( #4290 )
2022-04-26 21:20:12 +00:00
bevy_text
Update layout/style when scale factor changes too ( #4689 )
2022-05-09 14:18:02 +00:00
bevy_transform
add #[reflect(Default)]
to create default value for reflected types ( #3733 )
2022-05-03 19:20:13 +00:00
bevy_ui
add #[reflect(Default)]
to create default value for reflected types ( #3733 )
2022-05-03 19:20:13 +00:00
bevy_utils
Make public macros more robust with $crate ( #4655 )
2022-05-06 19:29:45 +00:00
bevy_window
Allow closing windows at runtime ( #3575 )
2022-05-05 13:35:43 +00:00
bevy_winit
Allow closing windows at runtime ( #3575 )
2022-05-05 13:35:43 +00:00