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# Objective Port bevy_gltf to the pipelined-rendering branch. ## Solution crates/bevy_gltf has been copied and pasted into pipelined/bevy_gltf2 and modifications were made to work with the pipelined-rendering branch. Notably vertex tangents and vertex colours are not supported. Co-authored-by: Carter Anderson <mcanders1@gmail.com> |
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.. | ||
3d_scene.rs | ||
3d_scene_pipelined.rs | ||
cornell_box_pipelined.rs | ||
load_gltf.rs | ||
load_gltf_pipelined.rs | ||
msaa.rs | ||
orthographic.rs | ||
parenting.rs | ||
pbr.rs | ||
pbr_pipelined.rs | ||
render_to_texture.rs | ||
shadow_biases_pipelined.rs | ||
spawner.rs | ||
texture.rs | ||
texture_pipelined.rs | ||
update_gltf_scene.rs | ||
wireframe.rs | ||
z_sort_debug.rs |