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# Objective > ℹ️ **Note**: This is a rebased version of #2383. A large portion of it has not been touched (only a few minor changes) so that any additional discussion may happen here. All credit should go to @NathanSWard for their work on the original PR. - Currently reflection is not supported for arrays. - Fixes #1213 ## Solution * Implement reflection for arrays via the `Array` trait. * Note, `Array` is different from `List` in the way that you cannot push elements onto an array as they are statically sized. * Now `List` is defined as a sub-trait of `Array`. --- ## Changelog * Added the `Array` reflection trait * Allows arrays up to length 32 to be reflected via the `Array` trait ## Migration Guide * The `List` trait now has the `Array` supertrait. This means that `clone_dynamic` will need to specify which version to use: ```rust // Before let cloned = my_list.clone_dynamic(); // After let cloned = List::clone_dynamic(&my_list); ``` * All implementers of `List` will now need to implement `Array` (this mostly involves moving the existing methods to the `Array` impl) Co-authored-by: NathanW <nathansward@comcast.net> Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com> |
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bevy_animation | ||
bevy_app | ||
bevy_asset | ||
bevy_audio | ||
bevy_core | ||
bevy_core_pipeline | ||
bevy_crevice | ||
bevy_derive | ||
bevy_diagnostic | ||
bevy_dylib | ||
bevy_dynamic_plugin | ||
bevy_ecs | ||
bevy_ecs_compile_fail_tests | ||
bevy_gilrs | ||
bevy_gltf | ||
bevy_hierarchy | ||
bevy_input | ||
bevy_internal | ||
bevy_log | ||
bevy_macro_utils | ||
bevy_math | ||
bevy_pbr | ||
bevy_ptr | ||
bevy_reflect | ||
bevy_render | ||
bevy_scene | ||
bevy_sprite | ||
bevy_tasks | ||
bevy_text | ||
bevy_transform | ||
bevy_ui | ||
bevy_utils | ||
bevy_window | ||
bevy_winit |