..
camera
Fix various typos ( #7096 )
2023-01-06 00:43:30 +00:00
color
Add "transparent" doc alias for Color::NONE ( #7160 )
2023-01-11 17:01:11 +00:00
mesh
Update Box vertices comment ( #7055 )
2022-12-29 23:45:07 +00:00
primitives
Very minor doc formatting changes ( #5287 )
2022-07-12 13:06:16 +00:00
render_graph
Replace UUID based IDs with a atomic-counted ones ( #6988 )
2022-12-25 00:23:15 +00:00
render_phase
Reduce branching in TrackedRenderPass ( #7053 )
2023-01-09 19:24:56 +00:00
render_resource
Reduce branching in TrackedRenderPass ( #7053 )
2023-01-09 19:24:56 +00:00
renderer
Reduce branching in TrackedRenderPass ( #7053 )
2023-01-09 19:24:56 +00:00
texture
Fix beta clippy lints ( #7154 )
2023-01-11 09:51:22 +00:00
view
Fix beta clippy lints ( #7154 )
2023-01-11 09:51:22 +00:00
extract_component.rs
ExtractComponent output optional associated type ( #6699 )
2022-11-21 13:19:44 +00:00
extract_param.rs
Remove the SystemParamState
trait and remove types like ResState
( #6919 )
2023-01-07 23:20:32 +00:00
extract_resource.rs
gate an import used only for a debug assert ( #7165 )
2023-01-11 20:52:04 +00:00
globals.rs
bevy_reflect: Register missing reflected types for bevy_render
( #6725 )
2022-11-23 00:41:21 +00:00
lib.rs
Separate Extract from Sub App Schedule ( #7046 )
2023-01-09 19:24:54 +00:00
rangefinder.rs
Very minor doc formatting changes ( #5287 )
2022-07-12 13:06:16 +00:00
render_asset.rs
Fix clippy::iter_with_drain
( #6485 )
2022-11-06 01:42:15 +00:00
settings.rs
Replace WgpuAdapterInfo
with RenderAdapterInfo
in the documentation. ( #7036 )
2022-12-26 19:47:01 +00:00
spatial_bundle.rs
enum Visibility
component ( #6320 )
2022-12-25 00:39:29 +00:00