bevy/crates/bevy_render
Jerome Humbert a9634c7344 Make internal struct ShaderData non-pub (#5609)
# Objective

`ShaderData` is marked as public, but is an internal type only used by one other
internal type, so it should be made private.

## Solution

`ShaderData` is only used in `ShaderCache`, and the latter is private,
so there is no need to make the former public. This change removes the
`pub` keyword from `ShaderData`, hidding it as the implementation detail
it is.

Split from #5600
2022-08-08 22:46:04 +00:00
..
macros Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
src Make internal struct ShaderData non-pub (#5609) 2022-08-08 22:46:04 +00:00
Cargo.toml Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00