bevy/examples/2d
Benjamin Brienen 40640fdf42
Don't reëxport bevy_image from bevy_render (#16163)
# Objective

Fixes #15940

## Solution

Remove the `pub use` and fix the compile errors.
Make `bevy_image` available as `bevy::image`.

## Testing

Feature Frenzy would be good here! Maybe I'll learn how to use it if I
have some time this weekend, or maybe a reviewer can use it.

## Migration Guide

Use `bevy_image` instead of `bevy_render::texture` items.

---------

Co-authored-by: chompaa <antony.m.3012@gmail.com>
Co-authored-by: Carter Anderson <mcanders1@gmail.com>
2024-11-10 06:54:38 +00:00
..
2d_shapes.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
2d_viewport_to_world.rs simplify example, replace get_single to Single Query (#16187) 2024-11-01 18:25:42 +00:00
bloom_2d.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
bounding_2d.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
cpu_draw.rs Migrate bevy_sprite to required components (#15489) 2024-10-09 16:17:26 +00:00
custom_gltf_vertex_attribute.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
mesh2d.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
mesh2d_alpha_mode.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
mesh2d_arcs.rs Implement From translation and rotation for isometries (#15733) 2024-10-08 16:09:28 +00:00
mesh2d_manual.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00
mesh2d_vertex_color_texture.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
move_sprite.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
pixel_grid_snap.rs Improve API for scaling orthographic cameras (#15969) 2024-10-17 17:50:06 +00:00
rotation.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
sprite.rs Migrate bevy_sprite to required components (#15489) 2024-10-09 16:17:26 +00:00
sprite_animation.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
sprite_flipping.rs Migrate bevy_sprite to required components (#15489) 2024-10-09 16:17:26 +00:00
sprite_sheet.rs Migrate bevy_sprite to required components (#15489) 2024-10-09 16:17:26 +00:00
sprite_slice.rs Improved UiImage and Sprite scaling and slicing APIs (#16088) 2024-11-04 15:14:03 +00:00
sprite_tile.rs Improved UiImage and Sprite scaling and slicing APIs (#16088) 2024-11-04 15:14:03 +00:00
text2d.rs aligning public apis of Time,Timer and Stopwatch (#15962) 2024-10-16 21:09:32 +00:00
texture_atlas.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00
transparency_2d.rs Migrate bevy_sprite to required components (#15489) 2024-10-09 16:17:26 +00:00
wireframe_2d.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00