mirror of
https://github.com/bevyengine/bevy
synced 2024-12-22 02:53:07 +00:00
32 lines
734 B
Rust
32 lines
734 B
Rust
use anyhow::Result;
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use bevy_asset::AssetLoader;
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use std::{path::Path, sync::Arc};
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/// A source of audio data
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#[derive(Clone)]
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pub struct AudioSource {
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pub bytes: Arc<Vec<u8>>,
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}
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impl AsRef<[u8]> for AudioSource {
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fn as_ref(&self) -> &[u8] {
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&self.bytes
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}
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}
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/// Loads mp3 files as [AudioSource] [Assets](bevy_asset::Assets)
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#[derive(Default)]
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pub struct Mp3Loader;
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impl AssetLoader<AudioSource> for Mp3Loader {
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fn from_bytes(&self, _asset_path: &Path, bytes: Vec<u8>) -> Result<AudioSource> {
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Ok(AudioSource {
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bytes: Arc::new(bytes),
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})
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}
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fn extensions(&self) -> &[&str] {
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static EXTENSIONS: &[&str] = &["mp3", "flac", "wav", "ogg"];
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EXTENSIONS
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}
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}
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