bevy/crates/bevy_audio/src/audio_source.rs

32 lines
734 B
Rust

use anyhow::Result;
use bevy_asset::AssetLoader;
use std::{path::Path, sync::Arc};
/// A source of audio data
#[derive(Clone)]
pub struct AudioSource {
pub bytes: Arc<Vec<u8>>,
}
impl AsRef<[u8]> for AudioSource {
fn as_ref(&self) -> &[u8] {
&self.bytes
}
}
/// Loads mp3 files as [AudioSource] [Assets](bevy_asset::Assets)
#[derive(Default)]
pub struct Mp3Loader;
impl AssetLoader<AudioSource> for Mp3Loader {
fn from_bytes(&self, _asset_path: &Path, bytes: Vec<u8>) -> Result<AudioSource> {
Ok(AudioSource {
bytes: Arc::new(bytes),
})
}
fn extensions(&self) -> &[&str] {
static EXTENSIONS: &[&str] = &["mp3", "flac", "wav", "ogg"];
EXTENSIONS
}
}