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# Objective Implement bounding volume trait and the 4 types from https://github.com/bevyengine/bevy/issues/10570. I will add intersection tests in a future PR. ## Solution Implement mostly everything as written in the issue, except: - Intersection is no longer a method on the bounding volumes, but a separate trait. - I implemented a `visible_area` since it's the most common usecase to care about the surface that could collide with cast rays. - Maybe we want both? --- ## Changelog - Added bounding volume types to bevy_math --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> |
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