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12 lines
180 B
GLSL
12 lines
180 B
GLSL
#version 140
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attribute vec4 color;
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out vec4 colorOut[6];
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void main()
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{
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for (int i = 1; i < 5; ++i)
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colorOut[i] = color;
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gl_Position = colorOut[2];
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}
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