bevy/crates/bevy_render
Yoh Deadfall a404eb2acf Removed redundant visibility check (#2311)
Since `visible_entities_system` already checks `Visiblie::is_visible` for each entity and requires it to be `true`, there's no reason to verify visibility in `PassNode::prepare` which consumes entities produced by the system.
2021-06-07 19:02:02 +00:00
..
src Removed redundant visibility check (#2311) 2021-06-07 19:02:02 +00:00
Cargo.toml Update glam (0.15.1) and hexasphere (3.4) (#2199) 2021-05-18 18:56:15 +00:00