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# Objective The changes made in https://github.com/bevyengine/bevy/pull/12252 introduced an previously fixed bug in webgpu rendering. ## Solution This fix is based on https://github.com/bevyengine/bevy/pull/8910 and applies the same vertex buffer layout assignment for the LineGizmo Pipeline. ## Testing - Tested the 3D Gizmo example in webgpu and webgl environments Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> |
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