bevy/crates/bevy_core_pipeline/src
Edgar Geier a213c8ac94 Remove the early exit to make sure the prepass textures are cleared (#7891)
# Objective

- Fixes #7888.

## Solution

- Remove the early exit to make sure the prepass textures are cleared.
2023-03-04 12:29:11 +00:00
..
blit Camera Output Modes, MSAA Writeback, and BlitPipeline (#7671) 2023-03-01 20:35:13 +00:00
bloom Revamp Bloom (#6677) 2023-03-04 12:05:26 +00:00
core_2d Camera Output Modes, MSAA Writeback, and BlitPipeline (#7671) 2023-03-01 20:35:13 +00:00
core_3d Camera Output Modes, MSAA Writeback, and BlitPipeline (#7671) 2023-03-01 20:35:13 +00:00
fullscreen_vertex_shader separate tonemapping and upscaling passes (#3425) 2022-10-26 20:13:59 +00:00
fxaa Add push contant config to layout (#7681) 2023-02-17 06:20:16 +00:00
prepass Remove the early exit to make sure the prepass textures are cleared (#7891) 2023-03-04 12:29:11 +00:00
tonemapping Revamp Bloom (#6677) 2023-03-04 12:05:26 +00:00
upscaling Camera Output Modes, MSAA Writeback, and BlitPipeline (#7671) 2023-03-01 20:35:13 +00:00
clear_color.rs Make Resource trait opt-in, requiring #[derive(Resource)] V2 (#5577) 2022-08-08 21:36:35 +00:00
lib.rs Camera Output Modes, MSAA Writeback, and BlitPipeline (#7671) 2023-03-01 20:35:13 +00:00
msaa_writeback.rs Camera Output Modes, MSAA Writeback, and BlitPipeline (#7671) 2023-03-01 20:35:13 +00:00