bevy/crates/bevy_pbr
vero 13d37c534f
Fix directional light shadow frustum culling near clip plane to infinity (#12342)
# Objective

- Fix slightly wrong logic from #11442
- Directional lights should not have a near clip plane

## Solution

- Push near clip out to infinity, so that the frustum normal is still
available if its needed for whatever reason in shader
- also opportunistically nabs a typo
2024-03-06 19:47:12 +00:00
..
src Fix directional light shadow frustum culling near clip plane to infinity (#12342) 2024-03-06 19:47:12 +00:00
Cargo.toml Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00