bevy/crates
James Liu 9f51651eac Replace BlobVec's swap_scratch with a swap_nonoverlapping (#4853)
# Objective
BlobVec currently relies on a scratch piece of memory allocated at initialization to make a temporary copy of a component when using `swap_remove_and_{forget/drop}`. This is potentially suboptimal as it writes to a, well-known, but random part of memory instead of using the stack.

## Solution
As the `FIXME` in the file states, replace `swap_scratch` with a call to `swap_nonoverlapping::<u8>`. The swapped last entry is returned as a `OwnedPtr`.

In theory, this should be faster as the temporary swap is allocated on the stack, `swap_nonoverlapping` allows for easier vectorization for bigger types, and the same memory is used between the swap and the returned `OwnedPtr`.
2022-11-16 20:57:43 +00:00
..
bevy_animation Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_app Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_asset Derive clone and debug for AssetPlugin (#6583) 2022-11-14 23:08:26 +00:00
bevy_audio Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_core Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_core_pipeline Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_derive Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_diagnostic Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_dylib Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_dynamic_plugin Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_ecs Replace BlobVec's swap_scratch with a swap_nonoverlapping (#4853) 2022-11-16 20:57:43 +00:00
bevy_ecs_compile_fail_tests Fix trybuild tests broken by rust 1.65 (#6457) 2022-11-03 15:09:27 +00:00
bevy_encase_derive Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_gilrs Bump gilrs version to 0.10 (#6558) 2022-11-15 20:31:17 +00:00
bevy_gltf Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_hierarchy bevy_scene: Add missing registration for SmallVec<[Entity; 8]> (#6578) 2022-11-14 23:08:23 +00:00
bevy_input Correct docs for ButtonSettingsError to read 0.0..=1.0 (#6570) 2022-11-12 22:59:49 +00:00
bevy_internal add span to winit event handler (#6612) 2022-11-14 23:08:31 +00:00
bevy_log Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_macro_utils Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_math Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_mikktspace Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_pbr Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_ptr Add safe constructors for untyped pointers Ptr and PtrMut (#6539) 2022-11-14 22:53:50 +00:00
bevy_reflect Add safe constructors for untyped pointers Ptr and PtrMut (#6539) 2022-11-14 22:53:50 +00:00
bevy_render Shrink ComputedVisibility (#6305) 2022-11-14 23:34:52 +00:00
bevy_scene [Fixes #6030] Bevy scene optional serde (#6076) 2022-11-14 23:08:22 +00:00
bevy_sprite Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_tasks Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_text Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_time Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_transform Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_ui Make function Size::new const for bevy_ui widgets (#6602) 2022-11-14 23:08:29 +00:00
bevy_utils Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_window Make WindowId::primary() const (#6582) 2022-11-14 23:08:24 +00:00
bevy_winit add span to winit event handler (#6612) 2022-11-14 23:08:31 +00:00