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# Objective - Fixes #13384 . ## Solution - If the image became wider when copying from the texture to the buffer, then the data is reduced to its original size when copying from the buffer to the image. ## Testing - Ran example with 1919x1080 resolution ![000](https://github.com/bevyengine/bevy/assets/17225606/47d95ed7-1c8c-4be4-a45a-1f485a3d6aa7) --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> Co-authored-by: François Mockers <francois.mockers@vleue.com> |
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.. | ||
custom_loop.rs | ||
drag_and_drop.rs | ||
empty.rs | ||
empty_defaults.rs | ||
headless.rs | ||
headless_renderer.rs | ||
log_layers.rs | ||
log_layers_ecs.rs | ||
logs.rs | ||
no_renderer.rs | ||
plugin.rs | ||
plugin_group.rs | ||
return_after_run.rs | ||
thread_pool_resources.rs | ||
without_winit.rs |