bevy/examples/3d/lightmaps.rs
Johannes Hackel 1fcf6a444f
Add emissive_exposure_weight to the StandardMaterial (#13350)
# Objective

- The emissive color gets multiplied by the camera exposure value. But
this cancels out almost any emissive effect.
- Fixes #13133
- Closes PR #13337 

## Solution
- Add emissive_exposure_weight to the StandardMaterial
- In the shader this value is stored in the alpha channel of the
emissive color.
- This value defines how much the exposure influences the emissive
color.
- It's equal to Google's Filament:
https://google.github.io/filament/Materials.html#emissive

4f021583f1/shaders/src/shading_lit.fs (L287)

## Testing

- The result of
[EmissiveStrengthTest](https://github.com/KhronosGroup/glTF-Sample-Models/tree/main/2.0/EmissiveStrengthTest)
with the default value of 0.0:

without bloom:

![emissive_fix](https://github.com/bevyengine/bevy/assets/688816/8f8c131a-464a-4d7b-a9e4-4e28d679ee5d)

with bloom:

![emissive_fix_bloom](https://github.com/bevyengine/bevy/assets/688816/89f200ee-3bd5-4daa-bf64-8999b56df3fa)
2024-05-17 13:49:53 +00:00

65 lines
2 KiB
Rust

//! Rendering a scene with baked lightmaps.
use bevy::pbr::Lightmap;
use bevy::prelude::*;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.insert_resource(AmbientLight::NONE)
.add_systems(Startup, setup)
.add_systems(Update, add_lightmaps_to_meshes)
.run();
}
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands.spawn(SceneBundle {
scene: asset_server.load("models/CornellBox/CornellBox.glb#Scene0"),
..default()
});
commands.spawn(Camera3dBundle {
transform: Transform::from_xyz(-278.0, 273.0, 800.0),
..default()
});
}
fn add_lightmaps_to_meshes(
mut commands: Commands,
asset_server: Res<AssetServer>,
mut materials: ResMut<Assets<StandardMaterial>>,
meshes: Query<
(Entity, &Name, &Handle<StandardMaterial>),
(With<Handle<Mesh>>, Without<Lightmap>),
>,
) {
let exposure = 250.0;
for (entity, name, material) in meshes.iter() {
if &**name == "large_box" {
materials.get_mut(material).unwrap().lightmap_exposure = exposure;
commands.entity(entity).insert(Lightmap {
image: asset_server.load("lightmaps/CornellBox-Large.zstd.ktx2"),
..default()
});
continue;
}
if &**name == "small_box" {
materials.get_mut(material).unwrap().lightmap_exposure = exposure;
commands.entity(entity).insert(Lightmap {
image: asset_server.load("lightmaps/CornellBox-Small.zstd.ktx2"),
..default()
});
continue;
}
if name.starts_with("cornell_box") {
materials.get_mut(material).unwrap().lightmap_exposure = exposure;
commands.entity(entity).insert(Lightmap {
image: asset_server.load("lightmaps/CornellBox-Box.zstd.ktx2"),
..default()
});
continue;
}
}
}