..
3d_scene.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
3d_shapes.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
3d_viewport_to_world.rs
Add Direction3dA
and move direction types out of primitives
( #12018 )
2024-02-26 13:57:49 +00:00
animated_material.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
anti_aliasing.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
atmospheric_fog.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
blend_modes.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
bloom_3d.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
deferred_rendering.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
deterministic.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
fog.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
generate_custom_mesh.rs
New Exposure and Lighting Defaults (and calibrate examples) ( #11868 )
2024-02-15 20:42:48 +00:00
irradiance_volumes.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
lighting.rs
Increase 3D Lighting example's light intensity ( #11982 )
2024-02-25 19:18:56 +00:00
lightmaps.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
lines.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
load_gltf.rs
New Exposure and Lighting Defaults (and calibrate examples) ( #11868 )
2024-02-15 20:42:48 +00:00
orthographic.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
parallax_mapping.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
parenting.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
pbr.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
reflection_probes.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
render_to_texture.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
shadow_biases.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
shadow_caster_receiver.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
skybox.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
spherical_area_lights.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
split_screen.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
spotlight.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
ssao.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
texture.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
tonemapping.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
transmission.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
transparency_3d.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
two_passes.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
update_gltf_scene.rs
New Exposure and Lighting Defaults (and calibrate examples) ( #11868 )
2024-02-15 20:42:48 +00:00
vertex_colors.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00
wireframe.rs
Rename bevy_render::Color
to LegacyColor
( #12069 )
2024-02-24 21:35:32 +00:00