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# Objective - Gizmo rendering on WebGPU has been fixed by #14653, but gizmo joints still cause error (https://github.com/bevyengine/bevy/issues/14696#issuecomment-2283689669) when enabled. ## Solution - Applies the same fix as #14653 to Gizmo joints. I'm noob and just copied their solution, please correct me if I did something wrong. ## Testing - Tested 2d-gizmos and 3d-gizmos examples in WebGPU on Chrome. No rendering errors, and the gizmo joints are apparently rendered ok. |
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