bevy/assets
Vabka 9a89295a17 Update wgpu to 0.12 and naga to 0.8 (#3375)
# Objective

Fixes #3352
Fixes #3208

## Solution

- Update wgpu to 0.12
- Update naga to 0.8
- Resolve compilation errors
- Remove [[block]] from WGSL shaders (because it is depracated and now wgpu cant parse it)
- Replace `elseif` with `else if` in pbr.wgsl
2021-12-19 03:03:06 +00:00
..
android-res/mipmap-mdpi android example polish (#845) 2020-11-11 16:31:16 -08:00
branding Fixes #2079 with a New SVG File (#2290) 2021-06-02 02:11:04 +00:00
data Asset system rework and GLTF scene loading (#693) 2020-10-18 13:48:15 -07:00
fonts initial text rendering 2020-05-13 13:22:12 -07:00
models Cleanup of Markdown Files and add CI Checking (#1463) 2021-02-22 04:50:05 +00:00
scenes Fix warning in scene example (#1441) 2021-02-22 03:59:36 +00:00
shaders Update wgpu to 0.12 and naga to 0.8 (#3375) 2021-12-19 03:03:06 +00:00
sounds audio: initial (very minimal) audio plugin 2020-07-16 13:46:51 -07:00
textures Extend the Texture asset type to support 3D data (#903) 2020-11-22 12:04:47 -08:00