bevy/crates/bevy_sprite/src
devjobe 9a7852db0f Fix SetSpriteTextureBindGroup to use index (#3896)
# Objective

Fix `SetSpriteTextureBindGroup` to use index instead of hard coded 1.
Fixes #3895 

## Solution

1 -> I


Co-authored-by: devjobe <git@devjobe.com>
2022-02-08 23:18:11 +00:00
..
mesh2d Add view transform to view uniform (#3885) 2022-02-08 04:14:34 +00:00
render Fix SetSpriteTextureBindGroup to use index (#3896) 2022-02-08 23:18:11 +00:00
bundle.rs Add 2d meshes and materials (#3460) 2022-01-08 01:29:08 +00:00
collide_aabb.rs Add the Inside version to the Collision enum (#2489) 2022-02-01 22:40:25 +00:00
dynamic_texture_atlas_builder.rs Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
lib.rs Add headless mode (#3439) 2022-01-08 10:39:43 +00:00
rect.rs Implement the Overflow::Hidden style property for UI (#3296) 2021-12-19 05:44:28 +00:00
sprite.rs Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00
texture_atlas.rs Add 2d meshes and materials (#3460) 2022-01-08 01:29:08 +00:00
texture_atlas_builder.rs Replace old renderer with new renderer (#3312) 2021-12-14 03:58:23 +00:00