..
bevy_animation
Revert "Show prelude re-exports in docs ( #6448 )" ( #6449 )
2022-11-02 20:40:45 +00:00
bevy_app
Revert "Show prelude re-exports in docs ( #6448 )" ( #6449 )
2022-11-02 20:40:45 +00:00
bevy_asset
Macro for Loading Internal Binary Assets ( #6478 )
2022-11-07 19:44:15 +00:00
bevy_audio
Revert "Show prelude re-exports in docs ( #6448 )" ( #6449 )
2022-11-02 20:40:45 +00:00
bevy_core
make register
on TypeRegistry
idempotent ( #6487 )
2022-11-05 16:43:15 +00:00
bevy_core_pipeline
Reflect
for Tonemapping
and ClusterConfig
(#6488 )
2022-11-07 19:44:17 +00:00
bevy_derive
Bump Version after Release ( #5576 )
2022-08-05 02:03:05 +00:00
bevy_diagnostic
Add Exponential Moving Average into diagnostics ( #4992 )
2022-10-24 13:46:37 +00:00
bevy_dylib
Bump Version after Release ( #5576 )
2022-08-05 02:03:05 +00:00
bevy_dynamic_plugin
bevy_dynamic_plugin: make it possible to handle loading errors ( #6437 )
2022-11-01 11:35:44 +00:00
bevy_ecs
Add send_event
and friends to WorldCell
( #6515 )
2022-11-07 21:25:31 +00:00
bevy_ecs_compile_fail_tests
Fix trybuild tests broken by rust 1.65 ( #6457 )
2022-11-03 15:09:27 +00:00
bevy_encase_derive
Update glam 0.22, hexasphere 8.0, encase 0.4 ( #6427 )
2022-11-07 19:44:13 +00:00
bevy_gilrs
feat: add GamepadInfo, expose gamepad names ( #6342 )
2022-10-24 14:33:50 +00:00
bevy_gltf
fix nightly clippy warnings ( #6395 )
2022-10-28 21:03:01 +00:00
bevy_hierarchy
Fix unsound EntityMut::remove_children
. Add EntityMut::world_scope
( #6464 )
2022-11-04 17:30:40 +00:00
bevy_input
Revert "Show prelude re-exports in docs ( #6448 )" ( #6449 )
2022-11-02 20:40:45 +00:00
bevy_internal
Revert "Show prelude re-exports in docs ( #6448 )" ( #6449 )
2022-11-02 20:40:45 +00:00
bevy_log
Revert "Show prelude re-exports in docs ( #6448 )" ( #6449 )
2022-11-02 20:40:45 +00:00
bevy_macro_utils
fix nightly clippy warnings ( #6395 )
2022-10-28 21:03:01 +00:00
bevy_math
Update glam 0.22, hexasphere 8.0, encase 0.4 ( #6427 )
2022-11-07 19:44:13 +00:00
bevy_mikktspace
Update glam 0.22, hexasphere 8.0, encase 0.4 ( #6427 )
2022-11-07 19:44:13 +00:00
bevy_pbr
Reflect
for Tonemapping
and ClusterConfig
(#6488 )
2022-11-07 19:44:17 +00:00
bevy_ptr
Bump Version after Release ( #5576 )
2022-08-05 02:03:05 +00:00
bevy_reflect
Update glam 0.22, hexasphere 8.0, encase 0.4 ( #6427 )
2022-11-07 19:44:13 +00:00
bevy_render
Reuse ndc_to_world
matrix in Camera::viewport_to_world
( #6532 )
2022-11-10 16:55:53 +00:00
bevy_scene
bevy_reflect: Binary formats ( #6140 )
2022-11-04 02:22:54 +00:00
bevy_sprite
Fix clippy::iter_with_drain
( #6485 )
2022-11-06 01:42:15 +00:00
bevy_tasks
fix: explicitly specify required version of async-task ( #6509 )
2022-11-07 21:43:07 +00:00
bevy_text
UI scaling fix ( #6479 )
2022-11-05 13:51:12 +00:00
bevy_time
TaskPool Panic Handling ( #6443 )
2022-11-02 23:40:08 +00:00
bevy_transform
TaskPool Panic Handling ( #6443 )
2022-11-02 23:40:08 +00:00
bevy_ui
Move the cursor's origin back to the bottom-left ( #6533 )
2022-11-10 20:10:51 +00:00
bevy_utils
Remove Sync
bound from Local
( #5483 )
2022-09-12 04:15:55 +00:00
bevy_window
Add send_event
and friends to WorldCell
( #6515 )
2022-11-07 21:25:31 +00:00
bevy_winit
Move the cursor's origin back to the bottom-left ( #6533 )
2022-11-10 20:10:51 +00:00