bevy/crates/bevy_ui/src
François Mockers 98d433a174
use scale factor for touches in UI focus (#16522)
# Objective

- Fix the issue mentioned on iOS in
https://github.com/bevyengine/bevy/issues/16363#issuecomment-2499766031
- touch on the button in the mobile example are not detected

## Solution

- UI focus now uses the window scale factor for touches
2024-11-26 21:23:12 +00:00
..
experimental Migrate UI bundles to required components (#15898) 2024-10-17 21:11:02 +00:00
layout Only use physical coords internally in bevy_ui (#16375) 2024-11-22 00:45:07 +00:00
render Only use physical coords internally in bevy_ui (#16375) 2024-11-22 00:45:07 +00:00
widget fix: setting content size to rect size if image has a rect (#16457) 2024-11-22 18:21:45 +00:00
accessibility.rs Properly set accessible value on label nodes (#16418) 2024-11-17 18:10:41 +00:00
focus.rs use scale factor for touches in UI focus (#16522) 2024-11-26 21:23:12 +00:00
geometry.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
lib.rs Add flags to SpritePlugin and UiPlugin to allow disabling their picking backend (without needing to disable features). (#16473) 2024-11-22 18:16:34 +00:00
measurement.rs Use CosmicFontSystem in public bevy_text APIs and remove cosmic_text re-export (#16063) 2024-10-23 20:05:28 +00:00
node_bundles.rs UiImage -> ImageNode, UiImageSize -> ImageNodeSize (#16271) 2024-11-07 21:52:58 +00:00
picking_backend.rs Only use physical coords internally in bevy_ui (#16375) 2024-11-22 00:45:07 +00:00
stack.rs Merge Style properties into Node. Use ComputedNode for computed properties. (#15975) 2024-10-18 22:25:33 +00:00
ui_material.rs Don't reëxport bevy_image from bevy_render (#16163) 2024-11-10 06:54:38 +00:00
ui_node.rs BorderRadius::percent fix (#16506) 2024-11-25 16:40:51 +00:00
update.rs Only use physical coords internally in bevy_ui (#16375) 2024-11-22 00:45:07 +00:00