bevy/examples/shader
danieleades d8974e7c3d small and mostly pointless refactoring (#2934)
What is says on the tin.

This has got more to do with making `clippy` slightly more *quiet* than it does with changing anything that might greatly impact readability or performance.

that said, deriving `Default` for a couple of structs is a nice easy win
2022-02-13 22:33:55 +00:00
..
animate_shader.rs add some more pipelined-rendering shader examples (#3041) 2022-01-05 19:43:11 +00:00
compute_shader_game_of_life.rs small and mostly pointless refactoring (#2934) 2022-02-13 22:33:55 +00:00
shader_defs.rs Fix a typo in shader_defs example (#3762) 2022-01-24 23:44:08 +00:00
shader_instancing.rs Remove duplicate call to set_vertex_buffer(0, ...) in shader_instancing example (#3738) 2022-02-04 03:37:40 +00:00
shader_material.rs only use unique type UUIDs (#3579) 2022-02-12 19:58:02 +00:00
shader_material_glsl.rs add some more pipelined-rendering shader examples (#3041) 2022-01-05 19:43:11 +00:00