bevy/examples/app/plugin_group.rs
Nathan Stocks 9871e7e24b
Remove add_default_plugins and add MinimalPlugins for simple "headless" scenarios (#767)
Remove add_default_plugins and add MinimalPlugins for simple "headless" scenarios
2020-11-02 18:38:37 -08:00

50 lines
1.5 KiB
Rust

use bevy::{app::PluginGroupBuilder, prelude::*};
/// PluginGroups are a way to group sets of plugins that should be registered together.
fn main() {
App::build()
// Two PluginGroups that are included with bevy are DefaultPlugins and MinimalPlugins
.add_plugin_group(DefaultPlugins)
// Adding a plugin group adds all plugins in the group by default
.add_plugin_group(HelloWorldPlugins)
// You can also modify a PluginGroup (such as disabling plugins) like this:
// .add_plugin_group_with(HelloWorldPlugins, |group| {
// group
// .disable::<PrintWorldPlugin>()
// .add_before::<PrintHelloPlugin, _>(bevy::diagnostic::PrintDiagnosticsPlugin::default())
// })
.run();
}
/// A group of plugins that produce the "hello world" behavior
pub struct HelloWorldPlugins;
impl PluginGroup for HelloWorldPlugins {
fn build(&mut self, group: &mut PluginGroupBuilder) {
group.add(PrintHelloPlugin).add(PrintWorldPlugin);
}
}
pub struct PrintHelloPlugin;
impl Plugin for PrintHelloPlugin {
fn build(&self, app: &mut AppBuilder) {
app.add_system(print_hello_system.system());
}
}
fn print_hello_system() {
println!("hello");
}
pub struct PrintWorldPlugin;
impl Plugin for PrintWorldPlugin {
fn build(&self, app: &mut AppBuilder) {
app.add_system(print_world_system.system());
}
}
fn print_world_system() {
println!("world");
}