mirror of
https://github.com/bevyengine/bevy
synced 2024-11-30 00:20:20 +00:00
d868d07d0b
From suggestion from Godot workflows: https://github.com/bevyengine/bevy/issues/1730#issuecomment-810321110 * Add a feature `bevy_debug` that will make Bevy read a debug config file to setup some debug systems * Currently, only one that will exit after x frames * Could add option to dump screen to image file once that's possible * Add a job in CI workflow that will run a few examples using [`swiftshader`](https://github.com/google/swiftshader) * This job takes around 13 minutes, so doesn't add to global CI duration |example|number of frames|duration| |-|-|-| |`alien_cake_addict`|300|1:50| |`breakout`|1800|0:44| |`contributors`|1800|0:43| |`load_gltf`|300|2:37| |`scene`|1800|0:44|
3 lines
30 B
Text
3 lines
30 B
Text
(
|
|
exit_after: Some(300)
|
|
)
|