bevy/crates
Kurt Kühnert 965ebeff59 Replace UUID based IDs with a atomic-counted ones (#6988)
# Objective

- alternative to #2895 
- as mentioned in #2535 the uuid based ids in the render module should be replaced with atomic-counted ones

## Solution
- instead of generating a random UUID for each render resource, this implementation increases an atomic counter
- this might be replaced by the ids of wgpu if they expose them directly in the future

- I have not benchmarked this solution yet, but this should be slightly faster in theory.
- Bevymark does not seem to be affected much by this change, which is to be expected.

- Nothing of our API has changed, other than that the IDs have lost their IMO rather insignificant documentation.
- Maybe the documentation could be added back into the macro, but this would complicate the code.
2022-12-25 00:23:15 +00:00
..
bevy_animation Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_app #4231: panic when App::run() is called from Plugin::build() (#4241) 2022-12-24 23:43:41 +00:00
bevy_asset Derive clone and debug for AssetPlugin (#6583) 2022-11-14 23:08:26 +00:00
bevy_audio document file formats for bytes field of AudioSource (#6619) 2022-12-11 18:10:02 +00:00
bevy_core Fix reflection for PathBuf and OsString (#6776) 2022-11-27 17:28:06 +00:00
bevy_core_pipeline Fix missing sRGB conversion for dithering non-HDR pipelines (#6707) 2022-11-22 15:55:50 +00:00
bevy_derive Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_diagnostic pin nightly to 2022-11-28 to fix miri (#6808) 2022-12-01 01:30:55 +00:00
bevy_dylib Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_dynamic_plugin Adapt path type of dynamically_load_plugin (#6734) 2022-12-05 23:39:43 +00:00
bevy_ecs Support SystemParam types with const generics (#7001) 2022-12-25 00:06:23 +00:00
bevy_ecs_compile_fail_tests Fix clippy lints and failed test with Rust 1.66 (#6945) 2022-12-15 18:05:15 +00:00
bevy_encase_derive Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_gilrs Bump gilrs version to 0.10 (#6558) 2022-11-15 20:31:17 +00:00
bevy_gltf Intepret glTF colors as linear instead of sRGB (#6828) 2022-12-04 19:35:13 +00:00
bevy_hierarchy Add add_child, set_parent and remove_parent to EntityMut (#6926) 2022-12-25 00:23:12 +00:00
bevy_input Avoid triggering change detection for inputs (#6847) 2022-12-11 18:22:09 +00:00
bevy_internal Update dead links in DefaultPlugins docs (#6695) 2022-11-21 20:12:31 +00:00
bevy_log Fix suppression of all console logs when trace_tracy is enabled (#6955) 2022-12-20 23:45:43 +00:00
bevy_macro_utils Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_math Improve code/comments for Ray::intersect_plane and its tests (#6823) 2022-12-05 22:49:06 +00:00
bevy_mikktspace Release 0.9.0 (#6568) 2022-11-12 20:01:29 +00:00
bevy_pbr Directly extract joints into SkinnedMeshJoints (#6833) 2022-12-20 16:17:05 +00:00
bevy_ptr Add fmt::Pointer impl for bevy_ptr::{Ptr, PtrMut, OwnedPtr} (#6980) 2022-12-20 23:18:13 +00:00
bevy_reflect Add reflection support for VecDeque (#6831) 2022-12-11 18:22:08 +00:00
bevy_render Replace UUID based IDs with a atomic-counted ones (#6988) 2022-12-25 00:23:15 +00:00
bevy_scene Cleanup dynamic scene before building (#6254) 2022-12-20 16:16:58 +00:00
bevy_sprite Constify SpritePipelineKey implementation. (#6976) 2022-12-25 00:23:14 +00:00
bevy_tasks Add thread create/destroy callbacks to TaskPool (#6561) 2022-12-20 16:17:02 +00:00
bevy_text Remove TextError::ExceedMaxTextAtlases(usize) variant (#6796) 2022-12-05 23:23:16 +00:00
bevy_time Update old docs from Timer (#6646) 2022-11-18 20:42:33 +00:00
bevy_transform Parallelized transform propagation (#4775) 2022-11-21 18:18:38 +00:00
bevy_ui Upgrade to Taffy 0.2 (#6743) 2022-12-21 02:15:53 +00:00
bevy_utils Document remaining members of bevy_utils (#6897) 2022-12-11 18:46:42 +00:00
bevy_window Derive Reflect + FromReflect for window event types (#6235) 2022-12-09 01:20:44 +00:00
bevy_winit Apply WindowDescriptor settings in all modes (#6934) 2022-12-16 20:14:11 +00:00